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SMW - Vanilla Dome 3 Ending

Posted: Thu Mar 31, 2016 8:28 pm
by longbored
I got the sprites, and made the exact image I want, but I'm afraid I'm doing something wrong when I try to convert it to a pattern in KG-Chart... :banghead:

Would someone be willing to convert this little image to a pattern for me, please? Maybe for you the background right behind Mario/Yoshi won't turn to a funky green, with all the nuances gone, and poor :yoshi looking like he's got a skin condition. Maybe I'm just hoping for more DMC colors than actually exist? :confused: Who knows...
Vanilla Dome 3 - Ending
Vanilla Dome 3 - Ending
Vanilla Dome 3 - Ending.png (4.1 KiB) Viewed 4935 times
Regardless, thanks in advance for your help.

(Picture this on black 18 count aida... just like it's doing that final zoom-in/out at the end of the level - one of my favorites of that game.)

Re: SMW - Vanilla Dome 3 Ending

Posted: Wed May 04, 2016 7:35 pm
by Moirae
Don't have much experience yet with KG-Chart but here's my attempt.


I assume this is what you were getting before.
Funky green bkground.png
Funky green bkground.png (4.04 KiB) Viewed 4852 times
KG seems to default to black where the image is empty and can make the colors of the dark areas come out funny. This is what I got after I placed a white background under the image. Also changed the main green in Yoshi from 701 to the slightly brighter 702/kelly green.
Mario Yoshi Vanilla Dome 3 End.png
Mario Yoshi Vanilla Dome 3 End.png (4.24 KiB) Viewed 4852 times
Hope this helps.
Mario Yoshi Vanilla Dome 3 End.sth
(11.24 KiB) Downloaded 316 times
Edit: PDF
Mario Yoshi VD3 pdf.pdf
(179.73 KiB) Downloaded 328 times

Re: SMW - Vanilla Dome 3 Ending

Posted: Sun May 15, 2016 9:49 am
by bulbasaur
Looks awesome, Moirae! Totally thinking about doing this project now. :D